tag:blogger.com,1999:blog-5317052042177627905.post3368111394698708349..comments2023-06-10T10:09:21.134-04:00Comments on ExhibiTricks: A Museum/Exhibit/Design Blog: Design Inspiration: StorytellingPOW! (Paul Orselli Workshop, Inc.)http://www.blogger.com/profile/05111591384018210698noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5317052042177627905.post-13243568588583011922009-04-04T18:03:00.000-04:002009-04-04T18:03:00.000-04:00I'd say the object comes first. In fiction story o...I'd say the object comes first. In fiction story organically comes from character, and in an exhibit, the story comes from the object. The result is generally something deeper and more true and more imaginative, rather than the contrivance of, as you said, imposing a storyline.Christine Archibaldhttp://www.archibaldminiature.comnoreply@blogger.comtag:blogger.com,1999:blog-5317052042177627905.post-74660557023544197482009-04-03T09:13:00.000-04:002009-04-03T09:13:00.000-04:00I share your notion that compelling stories start ...I share your notion that compelling stories start with substance, not a clever sentence.<BR/><BR/>About 20 years ago I started getting interested in play as a fundamental human behavior and found, to my joy, a whole world of scholarship out there - folks who have looked/are looking very closely at the phenomenon. What drove my interest was, in part, what I perceived to be some sloppy thinking (including my own) about something that what turns out to be so critical to how we learn, how we thrive, and how we build community. (AND what connects us so intimately to much of the animal kingdom.)<BR/><BR/>In the last year or so I have been similarly attracted to the whole notion of storytelling. We all (in the museum world) use it a lot and usually without being held accountable to what we mean by it. <BR/><BR/>I'm pretty sure defining storytelling too tightly runs some of the same risks as defining play too tightly - both being activities demanding a facility with improvisation. At the same time, the need for rigor in our use of either to create great visitor experiences is no less important.<BR/><BR/>I prototyped a "Storytelling Bootcamp" at the same conference (at which you played an important role!) as a way to start exploring how we might develop some agreement on what makes a great story and how this cumbersome process of making exhibits might profit from the activity. Much work remains to make the prototype more effective meeting those goals and I welcome your and others' thoughts toward that end.<BR/><BR/>Thank you for your post and for prodding more conversation about something so important.Aaron Goldblatthttp://www.metarchdesign.comnoreply@blogger.com