Showing posts with label games and museums. Show all posts
Showing posts with label games and museums. Show all posts

Saturday, October 26, 2024

Helping Visitors Make Choices in Exhibitions


Sometimes as part of a museum exhibit experience, we'd like the users to make a choice of some sort -- "Which historical figure do you want to find out about?"  "Choose one of these six minerals to test ..." "Did your animal survive the winter?" and so on.

While these kinds of decision points as part of an interactive experience can be handled by a digital/computer device or (gasp!) some sort of Artificial Intelligence application, I'm a big fan of a decidedly more "old school" analog approach -- incorporating the devices used in board games (dice, spinners, flippers, carnival wheels, etc.) to provide different content or experiential choices for museum visitors.

Why use things like dice or spinners in an exhibition instead of a randomized digital equivalent?

Here are a few reasons:

SOCIABILITY 
Watching a spinning carnival wheel or having several people throw dice to make a choice in an exhibition is inherently a more social experience than one person hunching over a touch screen.

SUSTAINABILITY
Spinners or dice don't need to be plugged in.

ACCESSIBILITY
Physical selection devices can be used by people with a wide range of abilities. For example, all these "old school" game devices can be set up so that users with low or no vision can still participate.

SCALABILITY
Game elements can also easily scale up or down. Large-scale game elements add to the "sociability" factor mentioned above.

Check out this example below from a nature game (about geese!) I saw during a recent trip to Bulgaria.




TESTABILITY
Simple selection devices can be easily mocked up when testing exhibit prototypes, or just by doing a quick Google or Amazon search for "game piece suppliers," you can find lots of good places to buy all sorts of pieces to use for testing or in finished exhibit components.

In that regard, while researching this post, I came across a great website boardgamegeek.com. In addition to having all sorts of information about and reviews of board games, the site also has this handy webpage that provides an alphabetical listing of online outlets that sell game pieces and related materials. 

FAMILIARITY
Most, if not all, of your museum visitors will automatically know how to use a carnival wheel or set of dice.

MAINTAINABILITY
Last but not least, these low-tech items are very durable and easily maintained or replaced.  Even better, all of these items can be self-contained -- that is, without loose parts.  Even dice can be put into spinning cages or the awesome Pop-O-Matic so they don't go astray.


So, why not take a chance (roll the dice!) and incorporate some "old school" physical game elements into your next exhibit design or prototyping session?




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Paul Orselli writes the posts on ExhibiTricks. Paul likes to combine interesting people, ideas, and materials to make exhibits (and entire museums!) with his company POW! (Paul Orselli Workshop, Inc.) Let's work on a project together!

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Sunday, December 31, 2023

New Year, New Games!



Our family just received some new games over the Holidays that I'd like to recommend.**

Good games, like good museum exhibit experiences, share a few common traits:

1) Easy to learn and play.

2) Fun for a variety of age levels.

3) Challenging, but not too challenging.

4) Interesting enough to play again and again.

So here, in no particular order, are some games that you might like to check out. (The link attached to each game name brings you to Amazon.)



Charty Party is a card game for adults that reminds me of another card-based game called Apples to Apples. During each round of Charty Party, one player is chosen to be the judge and flips over a chart card. The other players then anonymously play their funniest orange card to name the Y-axis of the chart. It's an easy but often hilarious game.
As the name of the game and the picture below implies, this is a game about birds!  You play against other players to collect bird cards, get different types of food, and gather eggs in various ways. Wingspan is a gorgeous-looking game, with each one of the beautiful playing cards showing an accurate picture of a real bird. Wingspan feels educational but not boring -- with interesting, solid gameplay.

We like the game so much that we bought one of the "expansion" packs -- in this case, the Asia Expansion set, which adds a whole new flock of birds to learn and play with!





Brought to you by the same people who developed the "Exploding Kittens" game, Mantis (named after the super-cool oceanic creature the Mantis Shrimp) comes with a bonus physical copy of the comic book, "Why the Mantis Shrimp is My New Favorite Animal."

The aim of the game is to be the first player to get 10 or more cards into your score pile. You do this by collecting matching sets of colorful Mantis cards and/or stealing those same cards from your opponents! Mantis works as a card game for kids but is also one of the adult party games you’ll want to play again and again.





If you've ever imagined yourself tearing up Tokyo like Godzilla or blasting New York City from an alien spaceship, this is the game for you!

A dice-driven game with a good combination of both luck and strategy needed to win, you compete against fellow "monsters" to collect energy points and avoid losing health points.  Each round plays relatively quickly, so it's a great game for people at a party to jump in and out of.



Here's hoping your 2024 gets off to a fun and playful start!


As I mentioned above, each game name leads to a link on Amazon where you can purchase your own set!  (** Note: Commissions may be earned from the Amazon links above.)





Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Sign up for Free ExhibiTricks Blog Updates" link on the upper right side of the blog.

Paul Orselli writes the posts on ExhibiTricks. Paul likes to combine interesting people, ideas, and materials to make exhibits (and entire museums!) with his company POW! (Paul Orselli Workshop, Inc.) Let's work on a project together!

If you enjoy the blog, you can help keep it free to read and free from ads by supporting ExhibiTricks through our PayPal "Tip Jar"