Monday, November 9, 2009

100 Extremely Useful Search Engines for Science



Here's one of those handy compendium web pages that's well worth bookmarking:
100 Extremely Useful Search Engines for Science.

(I especially liked PhysicsCentral...)

Thanks to Amber Johnson for bringing the list to my attention!

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Friday, November 6, 2009

I (almost) lost my voice ...



In both a physical and metaphorical way, I (almost) lost my voice during the recent ASTC conference (the international gathering of science center folks.) My laryngitis is mostly better now, but I'm still mulling over why I felt like there were more hucksters and monument-builders dominating the conversation at the conference than usual.  Is it the effects of the poor economy, or an inexorable shift in the science center field itself?

It was a little sad to be surrounded by so many people (in presumably the same business as me) who seemed completely willing to rationalize bringing any off-message, off-mission, off-SCIENCE claptrap into their museums in the head-long chase after numbers. (Although it's questionable if either the money "numbers" or admissions "numbers" are real or sustainable.)

IMAX movies about giant robots taking over the world? Bring 'em on!  Exhibits about movie props without the annoying detail of including any difficult science content?  Call our ticket line right now!

And now onto to the trend of launching gigantic science center juggernauts...  I overheard the director of a newly-opened palace of mediocrity complaining that he would NEVER work again with the fancy museum design company that was one of their co-conspirators.  Well now's a great time to come to that realization, isn't it?  The checks have been cashed, the damage has been done --- and the fancy museum design company is on to another gigantic new museum project --- it costs money to pay for all that smart office space and furniture in the big city, after all.

When will the museum business stop building the institutional equivalent of Humvees? Do we really need more titanic, and in all likelihood, unsustainable (in both the business and environmental sense)  museum buildings sucking up resources, when we could do a better job refining and rethinking our existing museums? (Rather than building on top of their construction rubble ...)

Just as I was pondering how the sponsors of the ASTC conference possibly help to perpetuate this money-churning storyline that we need a constant stream of bigger (BIGGER!) projects to keep the science center world moving forward, the winners of the "Edgie" awards were announced.

The Roy L. Shafer Leading Edge Awards are presented annually to ASTC members and/or their employees in recognition of extraordinary accomplishments in Visitor Experience, Business Practice, and Leadership in the Field that not only enhance the performance of their own institutions but also significantly advance the mission of science-technology centers and museums.


I'd like to highlight and give a tip of the hat to two of this year's winners:  Klima X (a clever and thought-provoking look at global warming) produced by the The Norwegian National Museum of Science, Technology, and Medicine and The Coyote Point Museum  (an institution in the midst of carefully recreating itself to better serve its constituent communities.) In each institution's case, they are thoughtfully addressing critical issues of science with both rigor and creativity.

I say thank goodness for the Edgie awards, a welcome antidote to both the mindlessly conjoined  "numbers at any cost" and "bigger is better" museum trends that often seem to be dominating both the media landscape and the professional microphone.

There, my voice feels better now.

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Monday, November 2, 2009

Kathy McLean's Exhibit Manifesto



 Kathy McLean wants you to help create a revolution in exhibition design. And she has issued her manifesto.

Kathy gave a thoughtful presentation the other day during the Pecha Kucha session at the 2009 ASTC conference.

You can see an earlier version of her talk entitled "Manifesto for the (r)Evolution of Museum Exhibitions" on this webpage.

Kathy has hurled some great challenges to exhibit developers and designers like "strive for mutations" and "work smaller" but during her Pecha Kucha presentation she has also challenged all exhibit developers and designers to add to her manifesto. 

So after watching the video, why not take Kathy up on her challenge and leave your own ideas about the "Manifesto for the (r)Evolution of Museum Exhibitions" through her website's contact section?

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Wednesday, October 28, 2009

Happy ASTC Halloween!



The international "gathering of the clans" of science center folks called the ASTC Annual Conference starts in Fort Worth this Saturday.

Which as my four children have repeatedly reminded me is Halloween.

So here is a great "trick or treat" (without the trick!) opportunity for any intrepid ExhibiTricks readers who will be in Fort Worth --- I've got several decks of Harry White's Exhibit Aphorism cards (kindly provided by Harry)  to give away.  To find out how to snag your own free deck, just keep reading ....

Here's an excerpt from a previous ExhibiTricks interview with Harry about the decks:

Tell us about your card deck of exhibit aphorisms.
In 1996, Techniquest started the UK’s first Masters course in Science Communication based in a Science Centre. It was a great success with students from all around the world, graduates were snapped up by most of the new UK science centres. I taught the Exhibits module, but after a year of PowerPointing them into submission, I felt that it just wasn’t appropriate to teach a degree about informal education, formally. Also, whenever I ran out of material for a session, just saying something deliberately controversial would start a debate that would fill the time and engage the students.

So I started collecting these quotations, jokes and provocations as aphorisms and put 52 of the best/most annoying onto a deck of cards. When the sessions flagged, I’d ask someone to pick a card, read it out and then the group would try and fathom what I was getting at. Most times a heated debate would ensue.

So you’d like some examples. There are over 200 so bear with me and I’ll pick some of the better ones. You may notice I’ve sneaked one in already in italics above.

The first is from Ken Gleason, at one time it was up on the wall in our workshop.

The Three Ways an Exhibit Must Work.
1. Attraction
If they don't use it, it can't achieve anything.

2. Function.
It must work, keep working and be safe.

3. Education.
What we're for, and why we're doing it. 1 & 2 lead here.


And from Ian Simmons
"The Survival of the Dullest"
Good exhibits are popular, get used and therefore break down.
Dull exhibits don't get used, and so don't break down.
Therefore all interactive exhibitions, without maintenance, eventually tend towards the dull.


Others are shorter and reflect bitter experience:

Sufficient ruggedisation of loose parts turns them into weapons.

For every hole or gap there is a corresponding human limb or appendage to get wedged in it.

Making easy exhibits is difficult.
Making easy exhibits difficult is easy.


Then some come in pairs:

Any component which is ideal, cheap and universally available will be discontinued by the time the exhibit that uses it is fully developed.

Any component that doesn't exist, so you have to devise it at great cost, will be in the next RS (McMaster Carr) catalogue.


Not all are about exhibits:

Nobody cares who the Director is.
(As you may imagine this was more forcefully put, the point being that however hard the administration works it’s the people on the front line that the Visitors meet and our job is to support them.)


“Give a visitor a fact and they know one thing,
Give them curiosity and they will learn endless things.”
Ian Russell

“Nobody flunked a Science Centre.”
Frank Oppenheimer


“The probability of somebody doing the absolutely inconceivable is never exactly zero.”
H. Richard Crane

“Visitors come to a Science Centre because it’s cheaper than the movies and less exhausting than the swimming pool.”
Gillian Thomas

You can know the science from a book,
You can know the engineering from experience,
But to find out what it makes people think you have to ask them.


Exhibits are about the phenomena, if the Visitor notices that the design is good, then it’s not good enough

The interactive content of an exhibit is inversely proportional to the area and expense of the graphic surrounding it

And so on, and on and on…………….


The idea of an Aphorism is to put some core truth in a memorably flippant way so that people who are “in the know” recognize it and those who don’t think about it. As an instructional tool this has a fatal flaw in that any one who “gets” it doesn’t need it and those that need it, don’t get it.

So I have started writing explanations of the Aphorisms to go with them. I use them a lot in consulting with other centres because they are memorable and anti-intuitive, a bit like good exhibits really.

A consultant is a person who borrows your watch and then charges to tell you the time.

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So, if you'd like a chance to win your own Exhibit Aphorisms deck of cards, just find me on October 31st, hand me your business card, and say "Trick or Treat!"

That's it.  Supplies are limited, but I'll make sure I have a batch to give away for both the A.M. and P.M. to keep things interesting.

Hope to see you in Fort Worth!

Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Free Updates" link on the right side of the blog.

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Saturday, October 24, 2009

Exhibit Design Inspiration: The Dyson Air Multiplier


A classic science center exhibit involves a lightweight ball or balloon trapped in a fast-flowing stream of air to demonstrate (ostensibly) the Bernoulli effect. 

However most fans or blowers are loud, and involve blades that don't respond well to pencils, visitor's fingers, and other foreign objects.

Enter Sir James Dyson's latest invention, The Air Multiplier --- which basically is a "bladeless" fan that sends out a smooth continuous stream of air as opposed to traditional "bladed" fans that send out choppy bursts of air.  (Sir James explains it all in this video.)

While the Dyson Air Multiplier looks to be a little pricey (when it becomes available!) at $329.00 for the 12" model, and $299.00 for the 10" model, I still can't wait to get my hands on one to experiment with ways to create new airflow exhibits for visitors!

Are there some other types of new technology on the horizon that you think might work well for exhibits?  Let us know in the comments section below.

Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Free Updates" link on the right side of the blog.

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Wednesday, October 21, 2009

Museum Mission Pop Quiz (First In A Series)

Pop Quiz:  Do the two statements below belong together? Why or why not?


STATEMENT 1:

The Mission of the Museum of Science:
The Museum's mission is to play a leading role in transforming the nation's relationship with science and technology. This role becomes ever more important as science and technology shape and reshape our lives and world, and it means we:
  • Promote active citizenship informed by the world of science and technology
  • Inspire lifelong appreciation of the importance and impact of science and engineering
  • Encourage young people of all backgrounds to explore and develop their interests in understanding the natural and human-made world
To do this, we will continue to build our position as a leader in the world's museum community and use our educational perspective as an informal learning institution to help the formal pre K-12 education system.

STATEMENT 2:

Harry Potter™: The Exhibition
Opening Soon at the Museum of Science:
Harry Potter™ is a cultural phenomenon, inspiring the imaginations of millions across the globe. Now it's your chance to peer into the wizard's world in a new exhibit featuring more than 200 authentic props and costumes from the Harry Potter films, all displayed in settings inspired by the film sets -- including the Great Hall, Hagrid's hut and the Gryffindor™ common room. View iconic film artifacts such as Harry's glasses, the Marauder's Map, and Hermione's Yule Ball gown, and pause to pull a screeching Mandrake from its pot or try your hand at tossing a "Quaffle."