Thursday, November 19, 2015

Exhibit Design Inspiration: Real Time Data Sites

I love real time data visualization websites!  In addition to being a perfect blend of science, art, and technology, the web-sights provide a soothing thrum of information that I find mesmerizing and relaxing.  I also think these sites are great inspiration for museum/exhibit/design ideas.

Some of my favorite real time data sites are listed below:

Wind Map  gives a real time visualization of wind speeds in the U.S. It's like a giant video info graphic!   A more three-dimensional view of wind around the entire globe is available at the earth website (pictured at the top of this post.)

Line of Sight provides a way for you to track satellites and other human-created space materials flying over your current location.

While you are up in the air, check out  a sight that lets you pick out the location of commercial aircraft during their flights.

Coming back to Earth, you can track tectonic activity by seeing the geographic locations of active earthquakes and volcanoes at this site, or view National Weather Service satellite data, including infrared, visible light, and water vapor views.

Finishing up on the terrestrial side, EarthCam is a website that lets you easily choose and view real time webcam feeds from interesting places around the world.

I'll finish out this post with two digital "eye candy" sites.  Tweetping gives you real time data mapping of tweets around the world, while Google Trends Hot Searches gives you a constantly scrolling feed of current trending searches on the popular site.

I hope clicking to these sites gives you some inspiration and enjoyment!  Did we miss any of your favorite real time data sites? Let us know about them in the "Comments" section below!

Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Sign up for Free ExhibiTricks Blog Updates" link on the upper right side of the blog.

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Tuesday, November 10, 2015

Scratching A Niche: Museum People's Tattoos

As if running a museum/exhibit/design blog wasn't filling a very specialized niche, I also co-run a blog in an even more rarefied niche, called "Museum People's Tattoos."

It really is a funny small museum world.  When I saw my friend Beth Redmond-Jones' awesome Manta Ray tattoo (pictured above) on Facebook, I jokingly suggested that we start a blog called "Museum People's Tattoos."

We did it!  You can now check out the new Museum People's Tattoos blog for yourself. 

As the blog intro states: "Many museum folks have a love for tattoos—their cultural significance, their artistic quality, their documentation of the natural world, and some, just for their own personal meaning. For years, we have talked about tattoos, the ones we want, the design, the stories behind them, and the artists who create them ... "

I really love reading about the tattoos and the stories behind them on the blog.  And isn't that what museums are about --- stories and stuff?

So if you'd like to contribute your own tattoo images and stories to the Museum People's Tattoos blog, feel free to send me an email.  C'mon! A museum people's tattoos blog doesn't run itself!

Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Sign up for Free ExhibiTricks Blog Updates" link on the upper right side of the blog.

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Monday, November 2, 2015

Museduino: A Contribution to Open Hardware for Exhibits, with ❤ from CTDL

We brought the museduino to ASTC and you’ll never believe what happened next!

I’ve always wanted to open a post with that, although I should have begun by thanking Paul for the generous invitation to guest blog at ExhibiTricks.  

I’m writing from Albuquerque, NM, where in addition to being a professor of Media Arts & Technology at New Mexico Highlands University, I run a small, semi-official lab called the CTDL (Cultural Technology Development Lab) with 5 fabulous collaborators. We hide out in a room behind the Mars Rover exhibit at the New Mexico Museum of Natural History & Science, devising solutions to make exhibits robust, less expensive, more open, and easier to update & repair. Bring us a problem- small museums, larger museums, national parks, libraries, NGOs; and we‘ll come up with something along the proof-of-concept to finished piece continuum.

From this lair comes the museduino, an open-source kit for building robust electronic-based interactive exhibits. Its history lives here and here on Medium, and its schematics, PCB files, tutorials and projects live on WordPress and Github. In this post, I’ll write about our first public rollout, at an ASTC pre-conference workshop on October 17th, 2015.
Museduino pre-conference workshop at ASTC

We were thrilled to have a workshop filled with 12 engaged participants from around the US, Canada, and even Malaysia (we were also handed a 13-person waiting list with no contact information! Please get in touch, waitlisters!) Experience ranged widely - from “I’ve designed my own PCBs”, to “none, but but very enthusiastic”. This diversity is welcome, and why there are four of us in any workshop with more than 6 people.

We began with an introduction on why we care about open hardware for exhibits. Pretty much everyone nodded along while we addressed issues around maintenance, cost, and the need for rapid prototyping and in-house development whenever possible. Rianne and Miles demonstrated museduino projects for Acadia National Park and The Carlsbad Museum, to show pre- and post-museduino implementation. 

Miles setting up the servo motor demo

Fewer cables! Faster data! 
No voltage drop!

Every workshopper was able to set up their museduino kit to extend the pin footprint of the arduino board to an LED. Each table then added a switch, in order to see how the satellite boards could be as far as 30 meters (100 ft) from the main shield with no visible sensor/actuator delay or voltage drop. This is very important if you are trying to cover a lot of distance.  

Museduino shield with a satellite board & LED

When it was time for group projects, we handed out motors, motion sensors, photoresistors, flex sensors, speakers and many LEDs. The group below designed & built (in 45 minutes) a proof-of-concept for a timed-running exhibit; visitors run a distance of ~80 feet; IR Sharps (infrared sensor) sense where they are in the “race”, giving encouragement and collecting data along the way. This version played a victory tune at the finish line.

Rianne setting up an IR sharp detection with a 30 ft cable

Encourage Post-Prototype Thinking  

Maker-based learning was a major theme at ASTC this year (perhaps it is every year, but this was my first time attending the full conference). While maker/tinker/hacker/spaces may have varied pedagogical and logistical approaches, when it comes to electronics and microcontrollers, open source and arduino-based boards reign. What better platform to build a robustifying system for, than the one that young makers grow up learning? Our goal was to allow makers to have an accessible solution available when their tinkering project moves out of the prototype stage and in to a working long term stage. 
The Museduino shield works for most microcontrollers that use the Uno pin configuration (there’s a list in the blog post & WP site); we’re developing an even larger shield & satellite system for those of you that absolutely must use a Mega. 
Have a project that needs some open source attention? Get in touch with us at, or on twitter @arduinogirl 
Your CTDL team in New Mexico,
Miriam, Stan, Rianne, Miles & Bresdin

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Sunday, October 25, 2015

How I Helped Open The First Children's Museum In Bulgaria, And What I Learned In The Process

Muzeiko, the first Children's Museum in Bulgaria (and really the first truly interactive museum in that entire part of the world ...) opened officially on October 1st, 2015.  Having been involved in the entire development process of Muzeiko for the past few years (and even before the official Muzeiko project started!) has certainly been one of the highlights of my museum career so far.

People often ask how I ever got involved in a museum project in Bulgaria, and what I've taken away from the whole experience.

The story starts in 2007 when I was presenting at the annual Association of Children's Museums (ACM) conference in Chicago.  After one of my talks, an energetic young woman strode up the aisle and introduced herself to me.  "My name is Vessela Gertcheva" she said.  "I'm from Bulgaria, and I want to start a Children's Museum there, since we don't have anything like that in my country.  When we start the project I hope you can work with us."

That's Vessela!
At that point I had never even met anyone from Bulgaria, and I was taken with Vessela's enthusiasm.  We exchanged business cards and agreed to stay in touch.   After Vessela walked away, I thought, "I'm never going to see that woman again.  How am I ever going to end up in Bulgaria?"

So, one of those pleasant serendipitous conference encounters, but that's that, I thought.

Little did I realize that I would receive an email in the Fall of 2009 inviting me to come to Bulgaria to help Vessela work on a pilot project with the New Bulgarian University to develop "Children's Corners" (really small interactive exhibitions geared toward children and families ) in five existing museums throughout Bulgaria. A series of email exchanges commenced, and then along with two wonderful colleagues, Deborah Edward and Sally Yerkovich,  I made my way to Bulgaria in November 2010 for a whirlwind tour of the various museum sites and many meetings with Bulgarian museum professionals and educators to kick the process off.

Deborah Edward and myself at the New Bulgarian University

SIDE NOTE: If you have have the chance to visit Bulgaria, GO!  It is an amazing country filled with friendly people, great food, amazing natural and cultural sites, including a number of UNESCO World Heritage Sites, like the Rila Monastery up in the mountains.

Rila Monastery

After my initial visit to Bulgaria for the Children's Corners project, I continued to stay in touch with Vessela and offer advice remotely (and even help to coordinate the occasional shipment of materials to Sofia.)  Needless to say the Children's Corners were a big hit!  I was so touched when Vessela sent me a picture of the first anniversary of the opening of the exhibition at the museum in Blagoevgrad --- school children dressed up, sang songs, and even made a cake for the Children's Corner there!

Children's Corner Celebrations in Blagoevgrad!

With the Children's Corners being so successful, The America for Bulgaria Foundation issued an international call for proposals in early 2012 to create the building and exhibitions for a new Children's Museum in Sofia, the capital.  I was part of the proposal with the talented team at Lee H. Skolnick Architecture + Design Partnership in New York, and we won the competition!

Me with part of the Skolnick team in the Sofia Metro

What followed from the middle of 2012 right up until the opening of Muzeiko in 2015 were meetings (both in person in Sofia and New York) as well as flurries of emails and Skype calls to keep everything moving forward.  It truly was a mutually respectful creative partnership between the Bulgarian team and the American team, which I think shows in the final incarnation of the Muzeiko project.

So after nearly four years of planning, prototyping, building (and yes occasionally arguing!) about what would end up inside (and outside!) Muzeiko, I was able to fly to Sofia with my wife to attend the fancy Grand Opening party during the evening of September 30th, 2015.  It was awesome!  Boyko Borissov, the Prime Minister of Bulgaria was there, as well as the American Ambassador, and the Mayor of Sofia.   Ribbons were cut, and a marching band played.  A choir group even sang a special Muzeiko anthem!   It was tremendously gratifying to see years of ideas and passion and hard work come to fruition!  Also, since Muzeiko is the first museum of its kind in the entire Balkan region, I am sure it will have a tremendous impact on the lives of families, children, and educators throughout Eastern Europe.

Bulgarian Spiderman inside Muzeiko!

So what did I learn from my Bulgarian museum adventure?  Three main things:

• Always be open to expanding your museum network 
If I hadn't met Vessela during the ACM Conference in Chicago and stayed in touch afterwards I would have never ended up in Bulgaria.  To me, networking should not be a strictly "quid pro quo" arrangement (what can this person do for me, right now?) but rather an ongoing professional relationship of mutual interest.

• Prototype and pilot!
I'm sure the Muzeiko project is stronger because of the things that were learned from the Children's Corners pilot projects, and the extensive exhibit prototyping (and "soft opening" days) that all happened.  As with most projects, I wish we had done even more prototyping, but the Muzeiko teams really were concerned about trying things out ahead of the formal opening.

• Choose strong creative partners!
I couldn't have asked for better creative partners than the Skolnick team and our Muzeiko counterparts in Bulgaria.  Smart and nice makes a great combination. I always felt that everyone was putting forth their best efforts with a clear shared end-goal in mind.  In the end, I feel that people get the creative partners they deserve --- a creative relationship, like any relationship, needs to be able to survive the occasional bumps in the road.  I want to make sure my creative partners are proactive problem solvers, not finger-pointing whiners.

Muzeiko will always be a special museum project for me.  And I'll continue to use it as a benchmark for future work. Lucky me!

If you'd like to learn more about Muzeiko, check out their website (parts in English!) or this nifty Google virtual walk-through the entire Muzeiko building!

Happy Creative Partners at the Muzeiko Opening

Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Sign up for Free ExhibiTricks Blog Updates" link on the upper right side of the blog.  Looking for a great creative partner for your next project? Let's talk!  Email me to get the conversation started.

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Tuesday, October 13, 2015

Allons à Montréal! An #ASTC2015 Preview

Soon all roads in the International Science Center Community will be leading to the beautiful city of Montreal for the 2015 Association of Science-Technology Centers (ASTC) Annual Conference. (Attendees from Science Centers in North America, South America, Europe, Asia, The Middle East, and Africa will all be in Montreal!)

I'm very excited to be presenting at the ASTC Conference in four different sessions --- each with a different session format.  So if you'll be in Montreal, please join me at any (or all!) of the sessions below:

Starting off on Saturday, October 17th from 10:45 AM - 12:00 PM in the Palais des Congrès de Montréal - 210/220A/230, I'll be part of a poster session entitled:

"How the American Phenomenon of Children’s Museums Led to the Creation of STEAM-based MUZEIKO in Bulgaria"  With colleagues from Lee H.Skolnick Architecture + Design Partnership, we will explore the impact of the American phenomenon of children’s museums in the creation of MUZEIKO, a new science-focused museum for children that just opened on September 30th, 2015 in Sofia, the capital of Bulgaria.  Come see lots of cool images and discuss the STEAM-based ideas that drove the development of this truly wonderful museum.  (Plus we'll be giving away one-of-a-kind Bulgarian collectible swag to anyone who stops by!)

Interior view of MUZEIKO

Later, on Saturday, October 17th from 4:30 - 6:30 PM in the Palais des Congrès de Montréal, Room 512D/H, I'll be part of a rollicking participatory session called:

"Mirror: Mirror—Community-Reflected Exhibition Development" along with Dr. Jorge Perez-Gallego and Alexandra Kuechenberg from the Patricia and Phillip Frost Museum of Science in Miami, we'll dig into the notion that the success of a Science Center is partially rooted in how well it reflects the community that hosts it.  Exhibitions, at their heart, have the potential to be a great example of community-reflected development, and we'll work with the audience to explore this topic through a number of participatory experiences.

One of the tools we've produced in advance of this session is "A Science Atlas of Montreal" (which you can download here.) You can use the Science Atlas in and around Montreal whether you attend our Mirror:Mirror session or not.  (Although did I mention that my fellow presenters will be dressed up as Snow White and The Evil Queen, with me presenting as the Magic Mirror?)

A Science Atlas of Montreal

Shifting over to Sunday, October 18th from 10:15 AM - 12:15 PM in the Palais des Congrès de Montréal, Room 512 D/H, I'll be moderating the Exhibits & Education "Flash Sessions" which are quick 10 minute bursts of information on topics ranging from learning about science through toys in Thailand to how the communication of sexual health has evolved over more than 20 years at Universum in Mexico.  You won't want to miss this fast-paced and diverse session!

A selection of Toys that teach Science from Thailand

Last, but not least, one of the most important topics for the current Science Center field will be discussed on Sunday, October 18th from 4:30 PM - 6:30 PM in the Palais des Congrès de Montréal, Room 510B/D in a session called,  "Are Maker Spaces Killing the Traditional Science Center? Is That a Bad Thing?"    

I'll be joined by Hooley McLaughlin from the Ontario Science Centre;  Lisa Brahms from the Children’s Museum of Pittsburgh; and Karen Wilkinson, from the Exploratorium to debate amongst ourselves and the audience meaty topics including whether process-oriented Maker Spaces do a better job of stimulating interest and curiosity than other Science Center offerings.  I am especially excited to be sharing the dais in this session with such deep-thinking and distinguished colleagues.

In the New York Hall of Science's Maker Space
If you can't experience the ASTC Conference in person,  I'll be using Social Media to transmit live updates and images from Montreal, so you can also follow my posts on Twitter (@museum_exhibits) and Facebook.  

But if you are in Montreal for the ASTC Conference, and you'd like to catch up for a drink or to chat about working together with POW! on future projects, please email me so we can coordinate calendars!

Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Sign up for Free ExhibiTricks Blog Updates" link on the upper right side of the blog.

P.S. If you receive ExhibiTricks via email (or Facebook or LinkedIn) you will need to click HERE to go to the main ExhibiTricks page to make comments or view multimedia features (like videos!)

Tuesday, October 6, 2015

Strandbeest: The Dream Machines of Theo Jansen

Emily Black Fry is the Lead Interpretation Planner at the Peabody Essex Museum (PEM) in Salem, Massachusetts.

Emily was kind enough to be interviewed for ExhibiTricks about the amazing new exhibition entitled "Strandbeest: The Dream Machines of Theo Jansen" that will be on view at the Peabody Essex Museum from September 19, 2015 until January 3, 2016.  

Here's what Emily had to say about the development of the show and working with artist Theo Jansen:

What inspired the Strandbeest exhibition at PEM?

I have to first emphasize Strandbeest: The Dream Machines of Theo Jansen is one of those exhibition projects museum professionals dream of working on. 

Dutch artist Theo Jansen combines the practices of art, science, and engineering to construct Strandbeests (beach animals), wind-walking creatures developed through a rigorously trans-disciplinary creative process. His works allow (or in many ways insist) on structures that burst (or crawl) out of the typical exhibition box. The roving nature of the Beests themselves invite opportunities to go outside of the museum and into communities, while also encouraging touching, close looking, and constant locomotion within the Museum. The work itself demands a new kind of exhibition structure and experience, which is why it was such an exciting project to tackle as it poses an array of creative challenges. Strandbeest doesn’t fit tightly into a traditional art museum exhibition box, and that’s why I believe our audiences are responding so well to this show.

Photo courtesy of the Peabody Essex Museum / Photo by Allison White

The thematic structure for Strandbeest: The Dream Machines of Theo Jansen is inspired by dreaming— experiences that are imaginative, non-linear, provoke curiosity, and blend the familiar with the unfamiliar. It includes a range of paced experiences involving both the intimate and communal. At its core, this exhibition thrives as a kinetic, active, nomadic, and magical experience that draws visitors closer to Theo’s world. Each experience zone, as we describe them, embodies a distinct level of audience engagement and intimacy while retaining unique characteristics of Theo’s dream: to create a species that will live long after he is gone. To transport audiences into Theo’s world, the exhibition features an array of photo murals and photographs by Lena Herzog, a renowned photographer who has been intimately following and documenting Theo’s work for seven years. Her photography which encompasses everything from Theo’s hands working with PVC, to Beests walking in the wind, to Theo’s work environment, enabled us to create ethereal texture throughout the exhibition.

In addition to the drool-worthy engagement with the Beests, the project team also had another museum-dream opportunity – we prototyped the exhibition at Miami Art Basel in December 2014 in partnership with Audemars Piguet. This was an exciting experience to actually (really, it happened!) experiment with how to incorporate constant movement interactions and demonstrations in an exhibition experience while also allowing for intimate close looking and space to let curiosity wander. We learned many things through this prototyping phase: from caring for the Beests, to how to effectively create space for interactivity and movement. All of which informed the final presentation at the Peabody Essex Museum.

We realized when introducing audiences to Theo’s work in Miami that Theo’s mythology and role as a storyteller was a critical element for audiences to engage with the creation and evolution of the Strandbeests. We realized the best way to convey Theo’s story wasn’t through text panels or traditional annotated labels, but rather through film moments for audiences to hear Theo’s perspective on a specific topic or theme. At various points in the exhibition audiences encounter a life-size digital version of Theo animated by proximity screen sensors. In these various zones, which we call “Theo Moments”, he tells the origin story of the Beests, how the Beests are made, how they infect and reproduce through the minds of other makers, and ways in which the Beests have evolved over the past 25 years.

Can you tell us a little bit about the logistical back-story of the show?

The exhibition itself has lots of moving parts – literally! It features 7 full-size, large Strandbeests, a field of parts or evolutionary memories as Theo describes, dynamic photography by Lena Herzog, sketches by Theo, and examples of Hackbeests – beests made by other makers inspired by Theo’s work. Two beests named Animaris Ordis, the fundamental walking unit for all Beests, can be pushed and pulled by visitors in the gallery—this is a wildly popular aspect of the exhibition and it offers such a memorable experience for our audiences. Additionally, we run movement demonstrations during the day where we fill the wind stomachs (plastic bottles) of Animaris Suspendisse, Theo’s largest Beest at 42 foot long, or Animaris Umerus Segundus with compressed air and they can be seen walking on their own for a few minutes.

Our goal for the exhibition experience was to surprise audiences. We wanted them to encounter an unexpected, unconventional, and highly experiential environment where elements seem oddly familiar and interactive. We also wanted audiences to feel immediately welcome to take risks, experiment, explore, and engage in active dialog. Gathering spaces with multifunctional seating in each experience zone allow for groups to orient and be social.

Photo courtesy of the Peabody Essex Museum / Photo by Walter Silver

In our opening week, I heard comments that the exhibition feels like a playground or simply like a cool place to hang out – all music to a museum educator’s ears.  Also, we welcome and encourage people to take photos and video of their Strandbeest experience by tagging it with #strandbeest. In fact we prominently feature the deluge of social media posts within the exhibition on an in-gallery social media screen. It’s thrilling to see all of the posts coming in so far and the global Strandbeest conversation writ large. Here’s one of my favorite posts:

Theo says everything around us is merely an invitation to observe. The exhibition experience captures this spirit by inviting audiences to see the Beests through dynamic uses of light, sound, and touch. The spirit of Theo’s imagination is illuminated throughout each experience zone, specifically with the use of Theo Moments, films showcasing Theo’s storytelling.  Audiences will notice that each has a specific mood, pace, and level of engagement.

All interpretive text and interactives are open-ended and offer multiple perspectives and questions encouraging a wide range of responses.  Perspectives illuminate the spirit of imagination and move fluidly between art and science. Projections, audio, video and innovative uses of multi-touch technology are employed to animate the environment of the Beests and reveal intersections of elements that investigate his creative thought process.

Some additional information about the exhibition and artist:  Theo Jansen was born in 1948. He was raised in the beach-side town of Scheveningen, in the Netherlands, and studied physics at the University of Delft. Jansen created the first Strandbeest (“beach animal”) in 1990 and has been working on their evolution ever since. Theo works with PVC, plastic tubing, to move and adapt Strandbeests to their environment in a lifelike way. He continually finds new ways to use this “artistic protein” to evolve more complex and resilient Beests. This exhibition is organized by the Peabody Essex Museum and will travel to the Chicago Cultural Center in Chicago, Illinois and the Exploratorium in San Francisco.  This is the first U.S. tour of Theo Jansen’s Strandbeests.

What makes the Strandbeest show different from other shows at PEM?

PEM often takes a experiential point of view when it comes to exhibition design, but this project in particular privileges more than ever a sense of the imaginative and experiential aspects of Theo’s work. The design of the exhibition itself is multifunctional, multidisciplinary, and multisensory. We decided to reshape our approach to traditional curatorial text and instead bring audiences into Theo’s world -- we produced video screens titled “Theo Moments." This exhibition encourages us to imagine how we can deliver information about Theo’s process and psyche in unconventional ways.  Location-activated screens highlight Theo’s dynamic storytelling touching on thematic points in the exhibition (origin story, production, reproduction, evolution).

Photo courtesy of the Peabody Essex Museum / Photo by Allison White

We also learned during our presentation at Miami Art Basel the importance of having human interaction within the space, whether it’s someone listening to visitors share their fascination with the beests or helping facilitate the movement of Animaris Ordis, the basic walking unit of the Strandbeest which can be pushed and pulled by anyone. With this in mind we set out to hire a rare breed of individuals to work the gallery – we put out a call for Strandbeest Interpreter/Operators. This team offers not only constant care for the Beests, but also facilitates movement demonstrations of the larger Beests and engages with audiences during all open hours. We managed to hire an exceptional group of Interpreter/Operators who come from equally diverse backgrounds – some are sculptors, engineers, bike mechanics, and biology enthusiasts. But they have one thing in common – they are complete fans of Theo. It’s a dream job for them.

What was it like working with Theo Jansen? 

We’ve had the pleasure at PEM to work with several amazing and kind artists, but I must admit Theo is one of the most thoughtful and creative artists around.  I met him when we presented Strandbeest in December 2014 at Miami Art Basel in partnership with Audemars Piguet and I became deeply fascinated about how he takes time to listen and speak to visitors. He truly is thankful for all of his followers and makers who have kept the Strandbeest spirit alive. He’s a true tinkerer at heart, so even leading up the exhibition he was adding new evolutionary features to one of his newest Beests, Animaris Suspendisse; he added a nose feeler and “shove sticks” at either end of the Beest. When the nose feeler detects fluffy or hard packed sand one or the other shove stick pops out, drags on the ground, and the Beest turns either towards the water or towards the dunes. I love that his goal is still top of mind – how to keep improving the Strandbeest for survival.

What special events or off-site events will happen in conjunction with the exhibition?

Those who are familiar with Theo’s work probably first encountered his Beests online via YouTube. If you simply google Strandbeest you’ll see endless amounts of footage of Beests self-propelling down the beach where Theo works on the coast of Schevenigen in the Netherlands. We wanted to bring the Beests out to communities in New England and organized a series of pop-up events throughout the area as a preview for the exhibition.  

Our pop-up walk at Crane Beach in Ipswich, MA drew 15,000 people and basically shut down the area – we were overwhelmed with the response but excited to see people come out for to see the Beests. In addition, we walked Animaris Ordis at Boston City Hall and Dewey Square. They also were shown and walked by Theo at MIT Media Lab following a panel discussion between Theo, Trevor Smith, Curator of the Present Tense, and MIT professor Neri Oxman. The opening events of the exhibition were just as dynamic as the exhibition itself – we hosted a Family Sleepover where Theo read a bedtime story to over 100 children and parents and held an all-night Hackathon where makers worked on a creative challenge given by Theo – you can see a record of their fantastic work here:

Strandbeests at Boston City Hall
Photo courtesy of the Peabody Essex Museum / Photo by Kathy Tarantola

Tell us about the interactive and hands-on elements in the Strandbeest show?

The show is almost entirely interactive -- that’s what’s so exciting about Theo’s work. Harnessing Theo’s spirit for rigorous experimentation, audiences will explore through both facilitated demonstrations and unfacilitated interactives the systems and materials that enable the Strandbeests’ movement. For example, we isolated and presented each of the main systems of the Strandbeest into three interactives. Audiences can pump the wind stomachs using a bike pump to get a sense for how they work similar to a pneumatic computer. We also have the leg system available for visitors to observe the singular motion generated by Theo’s 13 holy numbers. And, lastly, we featured the Strandbeest muscles or piston system for visitors to experience how the tubes lengthen which allows for maximum movement. 

Photo courtesy of the Peabody Essex Museum / Photo by Kathy Tarantola

Additionally, one aspect of the exhibition focuses on a massive field of parts Theo created during his 25 years working on his Strandbeest dream. He calls his "fossils" evolutionary memories of countless hours of trial and error. Within this field of parts—for example the first crank shaft he made can be found or parts where he experimented with tape and wood joints—we created an interactive that allowed audiences to hold a fossil and upon placing it on a target it animates a projection showcasing Theo’s studio. Theo walks into the screen and begins handling the object in your hand and telling you a story about the fossil itself.

Field of Strandbeest "Fossils"
Photo courtesy of the Peabody Essex Museum / Photo by Allison White

We also commissioned a trans-disciplinary group of key opinion leaders to “platform” around ideas like design, evolution, beach erosion, literary connection, biology and the environment.  Key opinion leaders such as Adam Savage (Visual Effects Artisan and Host of Mythbusters), Lawrence Weschler (writer), Lena Herzog (photographer), Michael Friedman (horologist and historian at Audemars Piguet), and Paola Antonelli (Senior Curator, Department of Architecture and Design, MoMA) were interviewed to discuss issues in their own work and how Strandbeests intersect with it. These short evocative interviews can also be seen in the exhibition.

What was the most interesting thing you learned about Strandbeests while preparing the show?

One of the most interesting things I’ve come to realize is that Strandbeests have become a nucleus for unexpected communities of communities to connect and comingle. If you Google or follow #strandbeest you’ll encounter gangs of global thinkers and makers being inspired by Theo and his open-source sensibilities (he’s released on his website the genetic code of the Strandbeests so you can hack your own). These sculptural creatures have become a PVC prism for considering an array of contemporary ideas that smudge lines between disciplines whether it’s biohacking, evolutionary theory, quantum design, or even the craftsmanship of horology – Strandbeests offer a fresh lens for thinking about these new ideas.

How might this show impact future exhibitions at PEM?

Strandbeest has infected the Museum in many ways exciting ways. It has impacted how we worked both internally as a team since this project involved a healthy amount of cross-departmental collaboration, as well as influenced how we approach experiential exhibitions in general. This open-ended approach to an exhibition that focuses on the pacing of experiences and pays close attention to the emotional experience of the audience is something the Museum has been working on for a long time, but you really see the integration of design, media, and the work itself coming together successfully in this project. I think this exhibition has also broadened our ability to think about how voice is privileged in the exhibition – is it as shared voice between the curator, artist, and visitor? How can we communicate and tell stories without any text panels? These were some of the creative challenges we imposed on ourselves and we are extremely excited to see how well it is being received by our audiences.  

Do you have a favorite Strandbeest?

Ah, now this is a tough one. Whenever Theo is asked this question he succinctly responds with “the one I’m dreaming of next”. With that said, my favorite Strandbeest is twofold. It’s the one in Theo’s mind he’s planning to work on in the upcoming season, as well as the Beests reproducing in the minds of Strandbeest makers and hackers. But, if I had to pick a favorite in the exhibition it has to be Animaris Adulari. This petite Beest is one of the first to be adapted with a sweat system, a lubrication system to flush out the sand and loosen the joints. But, aside from the evolutionary importance of Adulari, this little guy just puts a smile on my face -- it assumes a presence like a pet dog or cat in your house -- you just want to pet the plastic zip ties as you would whiskers.

Photo courtesy of the Peabody Essex Museum / Photo by Walter Silver

What do you want visitors to walk away with after seeing the show?

The Peabody Essex Museum often collaborates with artists and exhibitions that thrive between disciplines and intersections of art, culture, and creativity, and we want our audiences to come away with more questions than answers. This is definitely the case for Strandbeest. We want to incite curiosity about the Theo’s dream for the Strandbeests and walk away with an understanding that storytelling, science, art and engineering can comingle. We hope audiences connect their own experience to the interdisciplinary practices these Beests are birthed out of, including evolution, innovation, science and technology. 

We also want to foster an open-ended and active dialogue among audiences, Theo, and the Beests. Theo inspires audiences to dream and imagine, even to question accepted boundaries between the living and the inanimate. His open-source approach to sharing his ideas serves as a means of reproduction for Strandbeests—others can make new generations of them. Theo talks frequently about how Strandbeests “infect” the minds of makers -- this is something we hope happens to our audiences. We want visitors to be infected and continue to think about Theo and his work for years to come.

Photo courtesy of the Peabody Essex Museum / Photo by Walter Silver

Many thanks to Emily for sharing some of the background and process behind the Strandbeest exhibition!

If you'd like to find out more about Strandbeest: The Dream Machines of Theo Jansen, just click on over to the Peabody Essex Museum website.

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