Showing posts with label new materials. Show all posts
Showing posts with label new materials. Show all posts

Tuesday, April 5, 2016

Design Inspiration: Polymagnets!

What's a Polymagnet?  Correlated Magnetics Research (CMR) is a company that has developed techniques to imprint everyday magnetic materials with a layer of patterns that can produce uncommon magnetic behaviors.

Essentially, Polymagnets are "Smart magnets."

Now designers can create a more nuanced physical experiences in their products or creations through magnetic feel and function. Polymagnets can provide the sensation of a spring or latch or a twisting open/close behavior unlike traditional magnets with only fixed north/south poles.

Words don't really do Polymagnets justice (and, quite honestly, I'm still trying to wrap my brain around the museum/exhibit/design possibilities!) so watch the demonstration video  below to get a better sense of what Polymagnets can do.  (If you want, you can skip ahead to the 2:00 mark to get directly to the Polymagnet part of the video.)



For more information about Polymagnets, check out the CMR website or peruse the Polymagnet catalog to discover Polymagnet materials that can spring, latch, shear, align, snap, torque, hold, twist, soften or release!


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Looking for a designer that can help you explore exciting new materials like Polymagnets?  Then click on over to the POW! website and find out how working with Paul Orselli can change good ideas into great exhibits!

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Monday, May 2, 2011

Exhibit Designer's Toolbox: Inventables


Who wouldn't love a website that provides cool stuff like Soft Gel Magnets or Glow-In-The-Dark Thread?   Inventables is just such a website, and it's been great fun trying out their stuff for new exhibits and prototyping projects.

The clean and simple Inventables website gives you examples of new and interesting materials (with specs!) to investigate,  as well as a nice search feature that lets you sort materials by qualities like "sticky" or "magnetic".

So what are you waiting for?  Head over to Inventables and start gathering some good stuff to experiment with!




Don't miss out on any ExhibiTricks posts! It's easy to get updates via email or your favorite news reader. Just click the "Sign up for the Latest ExhibiTricks Blog Updates" link on the upper right side of the blog.

P.S. If you receive ExhibiTricks via email (or Facebook or LinkedIn) you will need to click HERE to go to the main ExhibiTricks page to make comments or view multimedia features (like videos!)

Monday, July 7, 2008

More Exhibit Design Inspiration: Festo AirJelly

It must be something about the warm weather on Long Island that brings out these "oceany" inspirations! (see my previous Golden Ray post.)

The Festo Corporation created this beautiful remote controlled "AirJelly." It's a little more than a meter across and weighs just under three pounds.

Festo's main website is in German, but they also provide an almost poetic PDF brochure in English about the AirJelly project that outlines the history of gas balloon flight and the analogies drawn between air and water as "fluids." (Apparently many of the early gas balloon gondolas were modeled after the hulls of ships!) This history of gas balloon flight served as an inspiration for the development of AirJelly.

In Festo's brochure, the AirJelly is said to be powered by "peristaltic motion" thanks to a clever adaptive gearing mechanism produced by Festo.

The AirJelly is just one in Festo's mechanical menagerie that also includes "AquaJelly".

I'd love to see an AirJelly inside the atrium of a big museum or airport!

Sunday, April 13, 2008

Museum Maker's ToolBox: ScreenKeys


Well, if a technology has shown up in Popular Science magazine, as well as the Science Museum of Minnesota's "Beyond the Button" blog, it must be good!

Ironically, given the title of SMM's blog, this new(ish) technology called ScreenKeys is a type of push button that embeds a programmable LCD screen into the surface of the button.

While it sounds like a wacky idea, the ScreenKeys website offers some interesting ideas for using the technology, including control platforms for a multi-camera TV station, or a multi-station conveyor belt control panel. (Check out the interactive demo on the website!)

Have you used ScreenKeys in an exhibit installation? Let us know how in the Comments Section below.

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Saturday, March 22, 2008

Green Exhibit Design: An Interview with Tim McNeil

A short while ago, I asked colleagues if they could recommend a good source for information about "green" (that is, eco-friendly) printers and printing materials suitable for museum exhibitions. While many museums are taking the first steps toward green exhibit design, it was clear that additional information in this regard would be helpful.

Happily, several folks referred me to Tim McNeil, who is an Assistant Professor in the Department of Design, and Director of the Design Museum at the University of California, Davis.

The Design Museum functions as a laboratory for exhibition design, interpretation, and practice. The 2007–08 season of eco-exhibitions at the Design Museum will present a range of work by designers at the forefront of sustainable and green design. McNeil is currently researching green design methods and technological advances that are applicable to exhibition environments. 

Tim was kind enough to answer a few questions for the ExhibiTricks blog as well as providing some resources that should prove useful to anyone interested in exploring the possibilities inherent in green design.



ExhibiTricks: Tell us a little bit about your background and how you came to the UC Davis Design Museum?

Tim McNeil: I’ve been working in the museum profession principally as an exhibition designer for nearly 20 years. A good part of that time was as a senior designer at the J. Paul Getty Museum in Los Angeles where I designed exhibits and gallery spaces for the Getty Center and Getty Villa. The experience at the Getty afforded me the opportunity to participate in the planning and design of two new museums and work with some of the best museum professionals, objects, resources, and interpretive environments in the world. I was also fortunate enough to be at the Getty at the right time. When I arrived in 1992 there was a desperate need for an exhibition design department to help facilitate in-house design solutions with Richard Meier and Partners, architects for the Getty Center. It was a once-in-a-lifetime opportunity to create a new design department from scratch for a museum with resources and major ambitions for the future.

What made the new exhibition design department at the Getty unique was the goal to hire designers who could traverse multiple design disciplines. We weren’t interested in the conventional museum model that pitched design teams working in three dimensions (exhibit designers) with those who work in two dimensions (graphic designers). The Getty’s exhibition design department employs 10 designers with backgrounds in architecture, industrial, interior, and graphic design. Each designer is expected to work on every aspect of an exhibition, from spatial design and display furniture to the exhibit interpretive elements and text, to the printed ephemera and promotional environmental graphics. This approach yields very cohesive design solutions when the conditions are right, relying heavily on cooperation and lack of design ego.

This “multi-disciplinary” studio model is now far more typical of design studio practice. Include engineers, computer scientists, and behavioral psychologists and you have the IDEO of the design community. I still consider the Getty’s exhibition design department groundbreaking within the museum community. Finding good designers who can traverse multiple areas was never easy and continues to be challenging. The design curriculum I teach at UC Davis was developed from this experience, I am preparing designers who can move fluidly between the design disciplines.

Towards the end of my tenure at the Getty, I was increasingly involved in exhibit design projects for other organizations and museums. These projects allowed me to tackle a range of different exhibition environments that were less object-based and more about ideas and interaction. I was looking for a new path, one that would provide me with the opportunity to explore the proverbial question “What is design?” together with finding answers to “What is exhibition design?”. There is very little academic research about the exhibition design process, it is a topic badly in need of further definition and exposure. Coupled with my commitment to teaching the exhibition designers of the future, the joint Design Museum Director and Professorial appointment at UC Davis was far too opportunistic to pass up.




ET: What has prompted your interest in "green " design and materials?


TM: I can cite three major factors:

1) A lifelong exposure to nature and the outdoors and a belief that we all have a social obligation to clean up after ourselves.

2) The beginning and end of a products life rests squarely with the designer. They are the conduit between idea and reality and therefore perfectly positioned to influence change.

3) My work for the environmental action center at the Natural Resources Defense Council in Santa Monica, CA. In 2003, the project held the distinction for being one of the first “green” interpretive centers in the nation's “greenest” LEED platinum certified building: http://www.nrdc.org/cities/building/smoffice/intro.asp#smtop




ET: Can you discuss the scope and goals of the "Year of Eco-Exhibitions" at the Design Museum?

TM: The season of exhibitions highlights the work of designers at the forefront of sustainable and green design. The exhibitions balance conceptual design ideas with practical applications and are intended to provoke questions. The sustainable design movement is full of contradictions, there aren’t necessarily any right or wrong answers, but there are some incredibly ingenious and innovative ideas out there. The exhibitions are accompanied by a series of lectures and a symposium. These have allowed the UC Davis Design Museum to invite some of the most engaged speakers on green design to participate with the regional and university community. The upcoming Fashion Conscious exhibition and symposium (May 18, 2008) is one of the first in the country to tackle the rapidly expanding and controversial world of sustainable fashion and textiles.

Each of the exhibitions closely aligns itself with the three main emphasis areas in the UC Davis Design Program; visual communication, interior architecture, fashion, and textiles. They also educate design students about the future of their chosen profession and complement the program’s courses on sustainable design. Design education is going through another revolution and sustainability is at the heart, it’s amazing how motivated most students are about the issues, and how quickly education is having to adapt.

A primary goal of the exhibition series is to introduce the green exhibition design initiatives I had been incubating over the past several years. This had been my objective since becoming director of the museum in Fall 2005. The strength of the UC Davis Design Museum lies in its ability to experiment with objects and content and how this material is communicated within an exhibition environment. This is the complete antithesis of my work at the Getty Museum where perfection was the ultimate goal. Not to mention that the budget resources are vastly different. I wanted to demonstrate to the museum community that an exhibition can be designed and built using entirely recycled, rapidly renewable, and non-toxic materials, and that the design quality of the space, furniture and graphics do not have to be compromised. The subject of energy efficiency was also broached since this is a significant issue for museums with complex lighting and HVAC systems.
Critical to the success of the exhibitions and our efforts to promote sustainable behavior were the inclusion of accessibly written interpretive elements about the green initiatives we had taken. A series of eco-signs describe and draw attention to the green features using bold graphics. These signs have been evaluated and simplified as the year progresses to help determine the best way to connect visitors to potentially complex and unfamiliar topics.

The long-term goal is the successful continuation of this process at the Design Museum and it’s influence on others. I’m using several forums to communicate the results and findings from the green design wiki to talks and presentations at conferences and at museums. My continued design work for other museums and exhibition spaces serves as a venue for exploring these initiatives in a larger and more visible way. I anticipate publishing the work as well in the future.



ET: What are some of your favorite online (or offline!) resources for people interested in finding out more about eco-friendly design or materials?

Online:

http://www.treehugger.com/
http://www.designersaccord.org/
http://www.guardian.co.uk/ (Good stories on the environment)
http://www.makower.com
http://www.nrdc.org/
http://www.buildinggreen.com/
www.greenexhibits.org


Offline:
My students and colleagues at UC Davis.



ET: What advice would you have for fellow museum professionals, especially those from smaller museums, in developing more eco-friendly exhibitions?

TM: Taylor Wise-Harthorn, a graduate student at San Francisco State University has done some initial surveys with museum exhibition design professionals to help determine what is preventing them from adopting green practices. Cost and lack of information scored high, but the most cited reason was policy. Convincing museum directors and senior staff to go green is challenging because it necessitates change and often an upfront cost. However, the upside is that once the initial steps to go green have been taken, it is often very difficult to backtrack.

I have a top ten list of ways to green an exhibition environment, that are simple and applicable to museums of all sizes and can be implemented with little effort:

1. Improve the energy efficiency of exhibition lighting by installing timers and sensors to manage usage. Install CFLs when appropriate.
2. Adjust exhibition climate control settings where possible. Do the objects or exhibits need to be that cool or warm?
3. Design modular exhibition components/furniture that can be easily recycled or reused.
4. Practice the 4Rs (Reduce, Reuse, Recycle, Reinvest). Do more with less.
5. Use low-VOC paints.
6. Avoid vinyl-based signage products.
7. Print on 100% post-consumer paper using non-petroleum-based inks.
8. Use Agri-fiber products such as wheat straw rather than wood-based particle boards.
9. Use screws instead of glues.
10. Inform staff, vendors, and most importantly visitors about your efforts.



ET: Can you tell us more about the Green Design Wiki?


TM: It is very much a collaborative effort between myself and former design student Alan Wells. Alan had chosen to focus specifically on green design for his undergraduate degree. He has now graduated but remains involved with the site's development and maintenance. I suspect you will hear about Alan and his work in this area in the future. Above and beyond the Design Museum website and exhibitions, the wiki is the most practical resource we can provide to the museum community. It is intended to provide a basic grounding in sustainable design concepts and initiate an ongoing dialogue about greening the exhibition design field. The array of materials and products is rapidly evolving, a wiki-based platform is the best model for having others contribute and for keeping it current.



ET: Have you come across any obvious examples of overselling or "greenwashing" in any particular areas of exhibition design or materials?


TM: Lighting manufacturers are guilty of over-hyping the quality of their energy-efficiency lamps and fixtures. CFL and LED alternatives to MR-16 halogen lighting lack the lumens, color rendering and temperature for track systems in exhibition environments. They do offer advantages (no UV, low heat) for localized case lighting where the intensity of light required is less, but I think the color temperature is not there yet, especially for lighting art objects.

Plastic lumber. Beware of the claims by certain manufacturers regarding their products' recycled content. Some contain little or no recycled plastic and even use PVC, the common belief is that all plastic lumber is made from post-consumer waste plastics and sawdust.

Signage products for banners is probably the most contentious. The profits to be made in this industry are huge, and printers and substrate manufacturers are all grappling for an angle on how green they are, or want to be. The Design Museum uses a biodegradable PVC alternative for traditional vinyl banners-- while certainly a step in the right direction, it still has to be manufactured using raw materials and lots of energy. Ultimately it still has to be thrown away in landfill, where under the right composting conditions it will decompose more quickly. The green exhibit design industry is in its infancy and we are going to see a lot of conflicting messages. Lee Knight from Exhibitor magazine says:

“Today, nobody knows what Green really means — no common standards exist. Each client and supplier provides its own definition to its own satisfaction. To date, the number of reported exhibit-related Greenwashing incidents is almost nonexistent, but this could quickly change as the pressure from management to find Green exhibit solutions continues to grow.”
See: http://www.exhibitoronline.com/exhibitormagazine/feb08/knighterrant0208.asp



ET: I'm particularly interested in green aspects of printing and graphics for exhibitions. Any pointers you could offer in that area?

TM: The offset lithography printing industry has been using recycled paper and vegetable-based inks for some time and there really is no reason not to specify these products. The quality is comparable to traditional printing and with the advent of online printing services such as Greenerprinter.com, it is cost-effective and really easy. The signage and large-format graphics industry has some way to go before it can boast its green credentials. The main challenge facing the large format environmental graphics industry is the small quantities and custom-based design solutions (demand isn't driving change...yet!). Chemical-based processes and finishes are currently the only option given the longevity of a signage product, particularly for outdoor interpretive signage which has to withstand the elements, and depending on the location, indoor signage which needs to hold up to touch.

At the UC Davis Design Museum, we have been using a low-solvent-based ink on recycled paper, with no lamination or glues (they are stapled or clipped onto Homasote (recycled board) for all interior exhibition graphics. We've also printed on easily to recycle fabrics and are currently experimenting with Ecospun (recycled plastic bottles) and some of the natural organic cottons. The past exhibition (GreenStop) was printed on BioFlex (a biodegradable PVC banner alternative) using eco-solvent inks.

There are no alternatives to direct application vinyl lettering that I have found (vinyl not being an environmentally friendly product). We used a stencil (using vinyl and a vinyl cutter) on a wall and then rolled non-VOC paint over it and removed the stencil. It works well for titles and large headings and although you are still using vinyl for the stencil at least the product is removed from the exhibition environment.

Smaller graphics can be printed on colored papers using a laser printer. As long as you avoid foam core and spray mount, and use recycled paper boards and non-toxic glues this is a good economical and green way to produce graphics. Reusable clear acrylic covers rather than Polycarbonate laminates provide the protective covering.

The silkscreen process uses solvent-based inks and other chemicals (although the screens are reused). Exterior graphic/signage panels that use embedded graphics under laminates are very energy intensive and chemical-dependent. The commercial exhibit industry is poised to green itself in a big way (bigger business) and that, I predict will act as the catalyst that the large format graphics/ signage industry needs. Museums will then reap the benefits. 


Thanks once again to Professor Tim McNeil for taking the time to share his views and expertise on green exhibition design! To learn more about Tim and his work at UC Davis you can follow this link.

Let us know your own approaches to green exhibition design, or share some of your own favorite resources in the Comments Section.

Tuesday, February 19, 2008

Exhibit Maker's Toolbox: United Nuclear


As a follow-up to my "Dangerous Science" post, several folks asked about United Nuclear.

Once you get past their ominous sounding name, the folks at U.N. can provide just about anything a budding mad scientist could desire: GIANT neodymium magnets, check. Radioactive materials, check. The types of chemicals that create wonderful explosions, check!

Naturally, all of these materials are to be handled judiciously, but aside from the inherent "cool" factor, United Nuclear is worth supporting on general principles since the Office of Homeland Security (among others) have tried to shut them down for making "dangerous" materials available to people.

Monday, November 26, 2007

MAKE


As one of their charter subscribers, I've always admired the DIY ethic of Make Magazine and their burgeoning empire. Each issue of MAKE is filled with enough cool project ideas, hacks, and tips to keep even a dedicated gizmologist busy for several months! You have to love a magazine that details how to make a kite-based aerial photography rig from popsicle sticks and a disposable camera, s one simple example.

The MAKErs have also spawned a sister magazine called Craft, a great blog site, and best of all, an annual event called the Maker's Faire (sort of a Woodstock for makers and tinkerers.) The first Maker's Faire happened in the San Francisco Bay Area last year. This year besides the SF MF, MAKE added an additional event in Austin.

If you don't already know about MAKE, check them out! (A subscription or one of their project kits makes a great gift.)


Saturday, November 3, 2007

Science On A Shoestring


A great set of articles from Nature outlines many interesting examples and applications of "Science On A Shoestring" from around the world.

One of my favorite examples is the $4.00 bamboo microscope (pictured above) produced by the non-profit group in India called Jodo Gyan

Friday, August 31, 2007

Instructables.Com = Exhibit Inspiration


If you don't already know about "Instructables.com" check it out!

This site gives step-by-step instructions for all sorts of cool and wacky projects ranging from a Giant Match(!) to simple mechanical devices and technology hacks.

If you ever get stuck for exhibit inspiration or programmatic ideas this site is a great resource.

Have fun ... and be careful!

Wednesday, August 8, 2007

Trackstick: A New Visitor Studies Tool For Museum Evaluators?

















The website called Trackstick.com has listed an interesting GPS-enabled app called "Trackstick."

Basically, it's a clip-on battery-powered device about the size of a pack of gum that tracks and records movements (tech specs say it has a 2.5-meter accuracy.)

The really slick thing though, is that the Trackstick coordinates with Google Earth (and similar online mapping programs) to create a visual record of the path(s) that anyone wearing a particular Trackstick traveled!

This seems like a great tool for evaluators and exhibit developers to get a handle on where visitors travel in zoos, botanical gardens, and large outdoor historical sites as well as around museum sites.

Has anyone out there tried one of these? I'll present my own impressions in a future posting.

Friday, July 20, 2007

The Magical Yellow Book
(NOT Harry Potter!)


If I could only have one catalog on my exhibit resources/supplies shelf it would hands-down be the big yellow book from McMaster-Carr.

The widgets and gizmos they sell have gotten me out of many an exhibit jam. I love the fact that you could buy a railroad car wheel here if you wanted/needed to (and get it delivered the next day!)

Check out their searchable website, but try to get a copy of the paper catalog to peruse as well.

Tuesday, July 17, 2007

Green Exhibits


One of the building trends in the museum business is GREEN.

Clients and visitors are, rightfully, concerned about the materials used to create both museum buildings and exhibitions. In many ways, children's museums have been leading the way in the green revolution.

Brenda Baker and her colleagues at the Madison Children's Museum have been concerned about the types of materials traditionally used in exhibits (lots of plastics and volatile chemicals) and have really worked hard to create more eco-friendly displays. One great product of their work is the website greenexhibits.org a wonderful compendium of information for everyone concerned about green materials.

The other program that children's museums lead the way in is LEED certification of their buildings.

What is LEED? The Leadership in Energy and Environmental Design (LEED) Green Building Rating System™ is the nationally accepted benchmark for the design, construction, and operation of high-performance green buildings. LEED gives building owners and operators the tools they need to have an immediate and measurable impact on their buildings’ performance. LEED promotes a whole-building approach to sustainability by recognizing performance in five key areas of human and environmental health: sustainable site development, water savings, energy efficiency, materials selection, and indoor environmental quality.

Several notable examples of new, or soon-to-be-completed, building projects from the children's museum world can be found in Pittsburgh, Brooklyn, and Helena, MT.

Unfortunately, green buildings and exhibit supplies are often more expensive than their "non green" substitutes, so it takes a real commitment on behalf of clients and designers to push green design. But, thanks to websites such as greenexhibits.org we all can have a better idea of what our eco-friendly design options are.

Sunday, July 1, 2007

Magic Tape: Promising New Lighting Material for Exhibits?


Check out "Magic Tape" from Elshine s.r.l.

I am trying to latch onto a sample to noodle around with.
(I'll insert a critique once I've tried it.)

What sorts of exhibit applications could we use this stuff for?

Wednesday, June 20, 2007

London (Exhibits) Calling



A recent report of a mention of the Exhibit Cheapbooks by Ian Russell during the recent ECSITE Conference in Lisbon, Portugal got me thinking about the differences between museums and exhibit development, here in the US, and "across the pond" in the UK.

"Boffins" are greatly appreciated in the UK. Museum and exhibits people, like the chaps at Science Projects in London, really love to tinker and prototype, and it shows in their exhibitions. Here in the US, many museum folks talk about prototyping, but I'm not sure how much of it actually occurs.

Exhibit meetings, just for the sake of having a meeting, seem to be disdained in the UK. Unlike the US Exhibit Development process, which seems to thrive on meetings. In the UK, BIG, The British Interactive Group, runs regular Fabricators' Weeks where exhibit folks crash around with each other in workshops filled with materials to create as many working prototypes as they can before a big public showing on Friday. Sort of like a Science Fair for adults. (Except with pubs and pints thrown in.)

Many museums in the UK tend to approach things in a simpler, more playful way than US Museums. (except the Science Museum, with its bridges made of glass, looking like the NYC Apple Store. Although even there, the older exhibits like Tim Hunkin's exhibition called "The Secret Life of the Home" are excellent. I guess they have more twee designers in charge, and less boffins, there now.)

Perhaps museum visitors are more "polite" in the UK than their US counterparts. There seems to be a less obvious presence of guards and protective barriers in all types of museums in the UK, even surrounding "valuable" objects. It makes me wonder if environmental cues in museums don't help reinforce expectations of visitor behavior. (It is always comical to see how visitors delight in "foiling" the protective barriers around exhibits by shoving bits of trash, oft-times printed material provided by the museum, inside. It's almost as if each piece shoved inside is saying "HA! you tried to keep me out, but I got in anyway!" Unfortunately, the protective barriers are often such a pain to remove that the poor museum staff must leave the junk inside for long periods at a time, detracting from the exhibit objects.)

The UK Interactive Museum Community has had the advantage of learning from the triumphs (and failures!) of the older US Interactive Museum Community. Rather than trying to recreate models formed in the US, museum folks in the UK have put their own distinctive twist on things, gathering things to use from colleagues around the world, and creating their own distinctively UK museum and exhibit models. One example in the Science Center field is Techniquest , located in Cardiff. For a US visitor familiar with Science Centers, poking around TQ is a strange and wonderful experience, both like and unlike a US Science Center at the same time.

So I say "Cheers!" to our museum colleagues in the UK. You all have a reason to be "chuffed" about your work.

Sunday, June 17, 2007

POP! goes the Exhibit Design


Museums, being the notoriously cheap places that they are, can often benefit from helping their exhibit makers discover interesting and inexpensive new materials to use for their own devices.

One interesting resource in this regard is the world of POP Design. (I'm just a kid from Detroit, so when I hear the word "pop" I always think of a cold carbonated beverage like Faygo Redpop.)

But in this case, POP stands for "Point of Purchase." Think about all those shiny (sometimes motorized or moving or lit) displays near the chips or cold tablets or ball point pens that you see in all the stores you go to. Now multiply that single display for Doritos by thousands (or millions!) of copies worldwide and you'll begin to get a small sense of the scale of the POP industry.

So, what does this have to do with developing museum exhibits? Just this: once any material has been manufactured in sufficient volume (to be used in POP Displays, for example) the unit price goes way down. Low enough for museums to become interested in using color-shifting plastic, inexpensive digital audio repeaters, or scented laminates(!) in new exhibit components.

What other unusual trade organizations or groups could we in the "Exhibits Biz" learn from?