Saturday, September 19, 2009

"Smaller Is Better" Project Roundup



Here's a roundup of several "Smaller Is Better" (SIB) projects that were submitted after our recent post on the subject:

• Darla Abigt from the Western Center for Archaelogy & Paleontology sent info about a "SIB" exhibit called “Art meets Science.” It was inspired by the KEVA planks that are used in the Western Center's education programs.

It's an interactive exhibit that allows visitors to employ their imaginations and creativity by building with a simple wooden block.  In addition, themed competitions and events have inspired the community to work together and create truly unique and beautiful designs in the exhibit gallery --- all while learning the rules of gravity, balance and engineering. Take a look at their Photobucket Album or the photo above for examples of visitor creations.
 

• For another "Smaller Is Better" project, Alex Hayes wrote about how the "family business" (including his father David Hayes and uncle John Hayes) worked with the city of White Plains and local developers to install 62 Large sculptures around town. You can see an example below, or check out David Hayes' website to see more examples of the White Plains project, and other installations done throughout the country with smaller cultural institutions.




• Lastly, Michael Nugent wrote about his work with the Acadiana Center for the Arts (AcA.)

Here's what Michael had to say:

"I am an artist from Lafayette, Louisiana and have been working on contract for a local museum, the Acadiana Center for the Arts (AcA), as an Exhibition Preparator. It's a great and inspiring place to visit as well as work (although I am a bit partial). The AcA has had some impressive exhibitions, even somewhat controversial and progressive for the South. A performing arts theater is currently being added which will double the square footage of the facilities - in all about 50,000 sq. ft.

Artist Heidi Cody came through the main gallery with her collection entitled "Suggested Retail Value," and transformed the space into a wonderland of abstracted modern advertising. It was the most challenging installation we've seen at the AcA.

Probably the most famous artist from Louisiana, George Rodrigue, showed a retrospective of his work at the AcA. It was overwhelming to be surrounded by the $30 million worth of artwork - installing it was quite an experience as well.



A recent exhibit, the Southern Open, displayed work by artists from Texas, Louisiana, Mississippi, Alabama, and Florida. Around 400 artists submitted nearly 1000 works of art this year. 59 artists and 72 pieces of art were selected. Eleanor Heartney was the juror for the exhibition.

The previous Head Curator, Rose Courville, was responsible for these and many other great exhibits. She recently moved to Maryland with her husband, and I will miss working with her."





Great work all around!  If you would like to share information about an exhibition doing more with less, please contact me so I can let ExhibiTricks readers know about your projects as well.




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Tuesday, September 15, 2009

Brought To Life: Exploring The History Of Medicine

 
We've written previously about cool web-based resources here at ExhibiTricks that help explicate information about the human body, but I recently came across a website with a slightly more focused approach.

The Science Museum in London has created a site called "Brought To Life" that aims to provide resources and activities concerning the history of medicine.  Drawing upon the Science Museum's vast collections and educational expertise, the Brought To Life site includes great information about a range of medical-related topics including hospitals, epidemics, and my personal favorite --- the history of surgery and surgeon's tools.

Naturally there's enough multimedia fun to keep kids busy, as well as a great many photographs of collection objects and in-depth explanation of medical topics that will be of use to students and teachers.

All in all,  Brought To Life is a great website to check out and add to your bookmarks.  Who knows the next time you might have to gather some information about bone saws?

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Thursday, September 10, 2009

Back To (Exhibit) School Reading List

With school starting back up, I thought I'd share my "required reading" list of some favorite museum references --- books I keep coming back to over and over again as I think about and design exhibits.

"User Friendly: Hands-On Exhibits That Work" is Jeff Kennedy's excellent book, which is available through ASTC's Publications Division.  Jeff's book is packed with photographs of examples (both good and bad) of visitor interfaces.  Topics such as the best ways to place crank handles and switches, options for seating near components, and viewing ports and devices are discussed and well-illustrated. The ergonomic tables showing optimum reach distances or viewing heights for adults, children, and visitors in wheelchairs are worth the price of the book alone.

The McMaster-Carr Catalog.
While not strictly a textbook, both the big yellow catalog, and the on-line version, of McMaster's offerings are both great places to find the parts (and inspiration!)  you need for your exhibits projects --- sometimes even things you didn't realize existed!   Gears, switches, fasteners, Velcro, railroad wheels  --- you name it, they've got it --- in quantities either large or small, and usually shipped to you the next day.


Fostering Active Prolonged Engagement: The Art of Creating APE Exhibits
is a book based on the NSF-funded study at the Exploratorium of exhibits, and exhibit environments, that foster active, prolonged engagement in visitors --- hence the acronym APE.  What I like about this book is that it really delves into the process of tinkering and refining exhibits to make them more effective.  Each APE exhibit example gives you a sense of the individual exhibit developer's struggles and triumphs toward the goal of increased visitor learning and engagement, as well as providing concrete materials lists and references so you can build your own versions of the exhibit components described.

Lastly, here's a "history" book of sorts, K.C. Cole's  Something Incredibly Wonderful Happens: Frank Oppenheimer and the world he made up.  Even if you've never had the opportunity to visit the Exploratorium (and especially if you have) the story of Frank Oppenheimer, and his philosophy toward life and science education, are incredibly wonderful.

Have a book recommendation of your own?  Tell us about it in the "Comments Section" below.



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Thursday, September 3, 2009

Your Museum Should Hire Amisha Gadani


After a recent ExhibiTricks post suggesting that one way to get more interesting new ideas into museums is to, well, hire some young(er) people (who are not part of "the usual museum suspects") with interesting new ideas, I made a promise to highlight some folks who fit that description.


So let me introduce you to Amisha Gadani. As you can see from Amisha's website, and some of the images throughout this post, not only does Amisha have impeccable academic credentials, but artistic/mechanical/electronic chops as well (as evidenced by the wonderfully cool "blowfish dress" featured in the video near the bottom of this post.)



After earning her BFA from Carnegie Mellon University in 2007, Amisha joined the staff of the Exploratorium and has been there ever since. At the museum she works primarily as an educator and shop assistant. Amisha has also joined an exhibit development project called Geometry Playground where she develops activities designed to increase the depth of visitor experiences in an exhibition.

But true to her Pennsylvanian roots, Amisha would like to find a job on the East Coast, and true to her creative roots, she wants
a full-time position making exhibits in a museum. So check out Amisha's website, or contact her to set up an interview (before some other museum beats you to it!)






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Saturday, August 29, 2009

Museum Design Thought Experiment: Would/Would Not


After the roiling kerfuffle that came about after my recent "screens" posting, I started thinking about the automatic reactions that we all have about design/exhibit features in museums.

So I'd like to start a little "crowdsourcing" or museum design thought experiment for ExhibiTricks readers.

It's simple --- think about creating a brand new museum, now choose just one design/exhibit feature you absolutely WOULD include, and why, and one design/exhibit feature you absolutely WOULD NOT include in your wonderful new museum, and why.

Now write your WOULD/WOULD NOT new museum design/exhibit features in the "Comments" section below.

I'll start things out by putting my own WOULD/WOULD NOTs right here:

WOULD: I'd include a "FabLab" type space where visitors could use computerized (and non-computerized) design tools to create objects to take home. I'd do that because I think many museum experiences show people the "end products" (art objects, historical artifacts, phenomenological exhibits) without helping them appreciate the process(es) by which those products came about.

WOULD NOT: I would not create a traveling exhibit space in my new, idealized museum. The reason is that I think many museums' use of traveling exhibit spaces becomes either an institutional treadmill or crutch, and I think the time and resources usually spent on bringing in traveling shows (many of which are overpriced junk, but that's a different story ...) could be better utilized by developing exhibits/programming internally that stick around for more than three months.

Let's read your WOULD/WOULD NOTs in the "Comments" section below!

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Tuesday, August 25, 2009

The Play Project


In a recent post about "Smaller IS Better" I asked for suggestions of museums doing innovative things in remote or smaller outposts, that normally don't get recognized. Megan Fischer from Providence Children's Museum, wrote to tell me about her museum's Play Power project.

Here's what Megan had to say:

Last fall, Providence Children's Museum opened Play Power, an exhibit celebrating the power of children's play. We've always talked to our visitors about the importance of play, but we made the message more deliberate with this exhibit - through labels (paper & video), a parent resource area & sheet, supporting programs, and more. We've included our play message in all we do - all print materials, e-newsletter, including PlayWatch (stories observed & reported by Museum staff & volunteers) in our newsletter.

We've also been doing a lot of outreach/advocacy work to get the message out beyond the Museum's walls:

• using our blog to link to articles & resources and give a behind-the-scenes look at the interesting things staff are doing & talking about.

• partnering with other local organizations to host community screenings of "Where Do The Children Play?" - a documentary about kids' lack of time & space for play, especially outdoors (click here for blog follow up to the most recent event)

• and just last month, launching a listserv that grew from the screenings - "PlayWatch: Connecting the Community to Promote Children's Play."

We've been able to bring together a lot of people who are having similar conversations to ours and the connections are great & growing. Up next - hoping to schedule a series informal community conversations, about various play & parenting topics that have come up on our listserv. I'm sending out a survey this week to find out what people are most interested in talking about.

Thanks to Megan and her colleagues for sharing their thoughtful approaches to advocating for play both inside and outside their museum.

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