Tuesday, December 15, 2009

Exhibit Design Toolkit: WarnLaser


Why settle for a wimpy laser pointer, when you can purchase a laser that can "burn dark paper, melt plastics, pop balloons, and light matches"?

And just in time for those last-minute holiday shoppers, WarnLaser is just the place to buy such a device. Aside from the fun you can have melting and/or burning things, lasers are great to use in exhibits or educational demonstrations. The Instructables website also has some great examples of "laser show" projectors (also known as "laser spirographs")

Have fun --- and don't look directly at the laser source!

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Friday, December 11, 2009

Underutilized Design Opportunities: What's Inside Your Elevator?



Inside the elevators at the Hampton Inn in Wilson, North Carolina (where I was working last week with the fine folks from the Imagination Station Science Museum) there are evocative photos with simple captions (like the "pedal pusher" image above.)

At first, I wasn't really sure how I was supposed to react to the simple graphics and messages scattered throughout the hotel.  Eventually the combination of image+idea grew on me --- in a positive way.  (I'm trying to find out the motivations for Hampton Inn in "branding" themselves in this manner --- but that's for a future post.) 

Leaving all that aside,  since I got to see the different images in the elevators several times a day, for several days, I started thinking about why elevators (especially in museums) seem to be an underutilized design opportunity for environmental graphics and exhibits.


Occasionally, the outside of elevator doors are used as a place to mount informational/directional graphics, but what about the elevator interior (a classic case of a captive audience) or the usually blank walls and alcoves containing elevators?



I'm not talking about using elevator interiors as a place to hang the equivalent of "coming events" flyers --- rather how could we use these natural gathering spaces to engage visitors, to set a tone, to provide simple interactive experiences --- involving motion or perspective or acceleration or the "etiquette of elevators", for example?

I'd like to collect the best ideas and/or images you've experienced (or would like to experience!) of graphics, exhibits, or architectural embellishments involving elevators and pull them together for future blog posts on underutilized graphic/exhibit spaces in buildings.

So either put your elevator musings into the Comments Section below, or put them into an email to me directly.


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Sunday, December 6, 2009

What Does The Discovery - Times Square Exposition Mean For Museums?



The Discovery - Times Square Exposition (Discovery TSX) is a big honking display center right in (as the name implies) Times Square in New York City.  So what are they showing in there --- exhibits and displays related to the shows from The Discovery Network shows like Sharks, or blowing up things with the Mythbusters?

In a word, no.  The shows that Discovery TSX has been rolling in since its opening are the very same shows (Titanic, King Tut, Lucy's Legacy, DaVinci's Workshop) that museums have been trying to make hay from.  Discovery TSX also features a café with large seating area and two stores --- The Discovery Store and The New York Times Store (the building once housed The New York Times printing presses.) Discovery TSX also offers special event rental spaces.  I'm sure if the Discovery TSX folks could have figured out a way to stick an IMAX theatre in there without violating contractual obligations with existing big-theatre venues in Manhattan they would have done that as well.

So what does this all mean for museums?  I'd say its pretty scary when a juggernaut like The Discovery Network starts making a grab for the high-profile, high-margin aspects (like traveling exhibitions, retail, food service, and special events rentals) that museums find themselves using to support their "less profitable" aspects (like educational programming, collections management, and exhibition research.) And Discovery TSX gets all the monetary goodies, and the reflected prestige of running a "museum-like" operation, without all the messy details of context and pesky curators and exhibit developers running around.

Well, you might be saying, I can see that a Times Square outpost by The Discovery Network might be problematic for nearby museums like the New York Hall of Science, or The Liberty Science Center, or even the American Museum of Natural History, but what's the downside for a museum outside the greater New York metropolitan area?

To that question, I'll finish up with two points to ponder:

1) If The Discovery Network manages to make their Discovery TSX venue a profitable proposition (perhaps a big "if") might they not set their sights on L.A., Chicago, or London next?

2) Have we in the museum business lost focus on our core principles (like collections, education, and exhibit development) and become mere "display centers" in search of the fast dollar? And have we also inadvertently trained an audience of Pavlov's dogs to respond only to new, shiny, traveling shows while ignoring the rest of our museums?

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Tuesday, December 1, 2009

Designer Toolkit: Taylor Ergonomic Luggage Scale


The Taylor Ergonomic Luggage Scale is a handy, and relatively inexpensive, digital scale.  As you can see by the image above,  the scale works by hanging things from the handle (that also serves to hold the digital read-out.)

A digital luggage scale is handy for weighing items before you go on a trip (duh!) to avoid excess baggage fees, but this particular unit is also durable enough to be used in interactive exhibits or museum lab spaces as a simple yet effective digital scale.

Last but not least, this is also the perfect type of device to substitute for cheap(er) spring scales in free-fall and "zero gravity" experiments and demonstrations.

The Taylor Ergonomic Luggage Scale is available at Amazon and the other online "usual suspects" for under $20.00 (USD).

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Friday, November 27, 2009

Exhibit Design Inspiration: The Reverse Geocache Puzzle ™


I've been edging around investigating the Arduino system (an open-source electronics prototyping platform) but now that I've read about Mikal Hart and the super-cool puzzle box called The Reverse Geocache Puzzle ™  that he built as a wedding present, I've got an added incentive to order up some Arduino gizmos and books.

Basically, as the name implies, Mikal Hart's box is dependent upon the GPS system.  In this case as long as you figure out (by reading the GPS-enabled diplay screen on the top of the puzzle box) within 50 guesses the pre-programmed "mystery location" the box will spring open revealing its contents.

There are several cool aspects to this: One is that you have to play a location game tied to satellites to make your present work, another is that in a perfect blending of high-tech and low-tech the device that interfaces with the electronic latch to make it work is a modified chopstick!

It really is worth reading the whole "Reverse Geocache Puzzle" saga yourself at Mikal Hart's website and checking out the goodies and gizmos at the Arduino website as well!

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Tuesday, November 24, 2009

Why Are You Reading This Blog?





I'm in a bit of an introspective mode.  So, I'm curious about the people who read this blog (like you!)  

Please leave a comment below (anonymous if you like) or send me an email to tell me: a little bit about yourself,  why you read ExhibiTricks, what you like, what you don't like, and what sorts of new things you'd like to see.

Thanks in advance for your comments, and thanks very much for reading ExhibiTricks.

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