Wellcome Images
Creative Commons license (such as the chick embryo image shown here.)
Great stuff for exhibit developers and designers!
"Tricks of the Trade" about Exhibits (and Museums.)
Useful information and resources for museum exhibition design and exhibit development.
Posted by POW! (Paul Orselli Workshop, Inc.) at 9:11 AM 0 comments
Labels: Exhibit Design, exhibit development, Exhibit Resources, exhibit tech, free downloads, Paul Orselli Workshop, Web resources

Many museums, especially children's museums, like to include books in their exhibit areas. One difficulty with providing visitors with subject-related materials to enjoy during their visits is stretching the already tight exhibit supplies budgets to make this happen.
PaperBackSwap.com is one website that lets you "swap" existing books to gain points to exchange for books on the site. They have many types of books (not just paperbacks!)on a variety of topics including science, history, technology, etc. So clean out your old books to get some to use in your exhibit galleries! I like the idea and have happily used the PBSwap website. It's worth checking out.
In a similar way, I wonder if there is a way to "repurpose" surplus exhibit materials or devices between museums. We tried to start up such an exhibits exchange several years ago via ASTC, but it sort of petered out.
I wonder if now that we are in the brave new era of "Museum 2.0" there might be a way to "swap" exhibit materials that weren't being used at one museum to another interested institution.
If anyone would like to help start something like this up, let me know!
Posted by POW! (Paul Orselli Workshop, Inc.) at 3:15 PM 0 comments
Labels: books, cool stuff, Exhibit Design, exhibit development, Exhibit Resources, exhibit supplies, Paul Orselli Workshop

A recent discussion on the ISEN-ASTC listserv dealt with visitors' visceral (sometimes literally!) reactions to big-screen theatre shows.
While there is no argument that such shows are often lots of fun, are they really the best way to allocate a museum's precious resources?
John Bowditch, from the Ann Arbor Hands-On Museum coined the excellent term "IMIN" as an alternative to the often overwhelming confluence of bombast and technology employed inside museums.
It is interesting that many visitor studies show the value of human-scale interaction inside museums. Also, formal and informal surveys of visitors' positive memories of museum experiences invariably relate to a positive interaction with one or more museum staff members.
If "human scale" experiences in museums are so important, why do so many museums continue to tout big screens and blockbusters? I'm afraid the field has often let funders and fundraising call the tune rather than visitors --- it's "easier" (so the common wisdom states) to raise money for BIG stuff rather than more subtle experiences. But even interesting human-scaled experiences can use technology and be "sexy" to donors, like this installation from the Royal Ontario Museum.
How to break the BIG cycle? Create more small museums and small experiences that set out to "whelm" visitors rather than "overwhelm" them.
Posted by POW! (Paul Orselli Workshop, Inc.) at 10:55 PM 0 comments
Labels: Exhibit Design, exhibit development, exhibit tech, human scale, IMIN, interactive exhibits, museum exhibits, museum funding, whelm

Check out "Magic Tape" from Elshine s.r.l.
I am trying to latch onto a sample to noodle around with.
(I'll insert a critique once I've tried it.)
What sorts of exhibit applications could we use this stuff for?
Posted by POW! (Paul Orselli Workshop, Inc.) at 3:00 PM 0 comments
Labels: cool stuff, Exhibit Design, exhibit development, Exhibit Resources, exhibit supplies, exhibit tech, new materials, Paul Orselli Workshop

Yes, even before it may be sold to Rupert Murdoch, I got a small mention in today's Wall Street Journal (Friday, June 29th)
Carl Bialek, WSJ's "Numbers Guy" wrote a piece about how "countdown clocks" are used (or misused) in museum exhibits and other public venues.
If you read down to the end of the article, you'll notice my comments as they relate to museum exhibits.
Posted by POW! (Paul Orselli Workshop, Inc.) at 5:28 PM 0 comments
Labels: "classic" exhibits, counters in exhibits, Exhibit Design, exhibit development, interactive exhibits, museum exhibits, Paul Orselli Workshop

Here's a set of books for your Summer list that I've read or re-read recently.
The first set of books are primarily from the "business section" but I've found great lessons for idea generation, better collaboration, and ways to leverage tools like the Internet to make better exhibits (and let people know that you make better exhibits!)
The last couple of books are excellent novels by two gifted writers.
Seth Godin's Free Prize Inside! is a quick read that lobs lots of great ideas your way. The main idea being that making great products is the best form of advertising.
The Black Swan The author stresses how our brains are wired for narrative -- to tell stories. We look for order and repeatability, even though the "odds" are on the side of randomness.
Rule The Web Think you know everything there is to know about the Web? Guess Again ... and learn some new tricks from this book!
Made to Stick The two brothers who researched and authored this book set out to discover the common traits of "ideas that stick." Ideas, like "The Great Wall of China is the only human-made object visible from outer space", even when they are shown to be incorrect, maintain a life of their own, and keep getting repeated because their ideas "stick" with people.
While the traits the authors come up with seem fairly obvious (Sticky Ideas usually have aspects of Emotion and Unexpectedness embedded in them...) the examples and questions the brothers Heath raise provide a good checklist to shift merely good ideas or exhibits into "sticky" ones.
The Creative Priority Jerry Hirshberg shares his experiences as founder and president of Nissan Design International and imparts some great lessons in how to motivate everyone in an organization to make creativity their priority.
A Death In Belmont From the author of "the Perfect Storm" comes this account of how Junger's family intersected with Albert DeSalvo, the presumed "Boston Strangler" during the 1960's in Belmont, a suburb of Boston.
The Amazing Adventures of Kavalier & Clay If you've never read anything by Michael Chabon, this book is a good place to start. Weaving threads of reality and fiction as he outlines the lives of those creating "fictional reality" in the golden age of comic books in NYC.
Posted by POW! (Paul Orselli Workshop, Inc.) at 8:07 PM 0 comments
Labels: cool stuff, Exhibit Design, exhibit development, Exhibit Resources, interactive exhibits, museum exhibits, Paul Orselli Workshop, thoughtful
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